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TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.56 & ATHENA SWORD PATCH 1.02
Patch version 1.56 for Raven Shield and 1.02 for Athena Sword are now available for download.
The patch includes:
RVS v1.56
Locked the debug commands that were left unlocked in the previous patch.
AS v1.02
Fixed a bug in the meta data of certain maps that caused operatives of opposing teams to have similarly colored uniforms.
On Siberia, the armor levels of the two opposing teams were set at different levels. This has been resolved.
Get the patch at these mirror sites:
ThePlatoon
FilePlanet
3dGamers
MultiplayerMods
FileShack
WorthPlaying
ActionTrip (RVS)
ActionTrip (AS)
PLEASE READ PATCH DESCRIPTIONS FOR VERSIONS RVS 1.54, RVS 1.55, and AS 1.01 VERY CAREFULLY
PATCHES (RVSv1.54, RVSv1.55, ASv1.01, etc.) AVAILABLE AT THE FOLLOWING MIRRORS
FilePlanet
3dGamers
MultiplayerMods
FileShack
Gamershell
ActionTrip
ThePlatoon
TOM CLANCY'S RAINBOW SIX 3: ATHENA SWORD PATCH 1.01
ONLY INSTALL ATHENA SWORD 1.01 IF YOU HAVE INSTALLED ATHENA SWORD AND HAVE PATCHED RAVEN SHIELD TO v1.55
Please note that this information has been updated and was incorrect in its previous state.
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.55
Looping sound fix: fixes a sound looping problem introduced in 1.54 that could, in certain circumstances, cause the game to crash.
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.54
(Automatically patched-to when installing Athena Sword)
Enhances support for Athena Sword and future mission packs.
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD & ATHENA SWORD SERVER SET-UP
To be able to run Raven Shield and Athena Sword Stand alone servers at the same time from the same computers, you need to follow these steps carefully.
If you do not have a full version Stand Alone Server on your computer, you need to download it at the following link:
http://www.3dgamers.com/dl/games/rainbowsix3/rs_win32_sa_server_141_full.zip.html
Once you have the full version of the Stand Alone server, you then need to update it to version 1.54 using the 1.54 SA Server Update file.
For the Stand Alone Server for Athena Sword, you need to update the Raven Shield Stand Alone Server to 1.54 using the 1.54 SA Server Update file,
and you also need to update it using the Athena Sword Stand Alone Update 1.00 file. This will enable you to run Raven Shield or Athena Sword Stand
alone servers from the same SA package.
HOW TO START AN ATHENA SWORD SERVER FROM THE STAND ALONE SERVER PACKAGE
Open the windows command prompt.
Find the Stand Alone system's folder.
Type in the following command line: ucc server -mod=AthenaSword
*This will use the default server settings that can be found in the
Mods\AthenaSword\System\ServerAthenaSword.ini.
You can also use the following command:
ucc server -mod=AthenaSword -servercfg=[Insert your server file name here]
The default location for ini files is the Raven Shield's system folder
e.g. ucc server -mod=AthenaSword -servercfg=MyAthenaSwordCfg.ini
will load MyAthenaSwordCfg.ini from the Raven Shield's system folder.
ucc server -mod=AthenaSword -servercfg=..\Mods\AthenaSword\System\MyAthenaSwordCfg.ini
will load MyAthenaSwordCfg.ini from the Athena Sword's system folder.
HOW TO RUN MULTIPLE ATHENA SWORD SERVERS FROM THE SAME COMPUTER
First off, you need to create as many ravenshield.ini files as you need servers.
e.g.: ravenshield1.ini... ravenshield2.ini... ravenshield3.ini... ,etc...
Then you need to create separate server.ini files for your Athena Sword servers.
e.g.: AthenaSwordserver1.ini... AthenaSwordserver2.ini... AthenaSwordserver3.ini... ,etc...
*These files should stay in the Athena Sword's system folder.
To start your Athena Sword servers, you just need to use the following command line:
For the first server:
ucc server -mod=athenasword -ini=RavenShield1.ini -servercfg=..\Mods\AthenaSword\System\ServerAthenaSword1.ini
For the second server:
ucc server -mod=athenasword -ini=RavenShield2.ini -servercfg=..\Mods\AthenaSword\System\ServerAthenaSword2.ini
And so on, and so forth...
RUNNING ATHENA SWORD SERVERS AND RAVEN SHIELD SERVERS FROM THE SAME COMPUTER AT THE SAME TIME
It is possible to run multiple servers of Athena Sword and Raven Shield (with or without Punkbuster)
at the same time from the same computer following these steps.
First off, make sure that you have the 1.54 SA Server Update, the Athena Sword Stand Alone Update 1.00 and Punkbuster
for Stand Alone Servers.
In the root SA folder, you need to create as many folders as Servers you will want running (Raven Shield and Athena Sword).
The reason for this is to be able to have Punkbuster enabled, or at least give it the possibility of being enabled on all servers.
Name each folder to a different name.
Example: PB1 and PB2
Now, in the Raven Shield system's folder, you need to create as many ravenshield.ini files as the number of servers you want running.
Example: ravenshield.ini and ravenshieldAS.ini
In each .ini file that you created, you need to find the following Header: [Engine.User] Once found, add the
following line to it: fs_homepath=..\[name of folder you created in the system's folder]
Example for ravenshield.ini file
[Engine.User]
ProfilesPath=..\Save\Profiles
fs_homepath=..\PB1
Example for ravenshieldAS.ini file
[Engine.User]
ProfilesPath=..\Save\Profiles
fs_homepath=..\PB2
Once this is done, you can start your servers using the known command lines in the command prompt.
Example for the Raven Shield server:
ucc server -ini=RavenShield1.ini -servercfg=ServerRavenShield.ini
Example for the Athena Sword server:
ucc server -mod=athenasword -ini=RavenShield3.ini
-servercfg=..\Mods\AthenaSword\System\ServerAthenaSword1.ini
You should now have a Raven Shield Server and an Athena Sword Server running at the same time on your computer. Both are also Punkbuster Ready,
which means you can enable PB from the console once in the server.
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.53
Patch version 1.53 is now available for download.
The patch includes:
New fully integrated update system to help keep your game up-to-date.
Now supports adding custom operatives (player made) to the game.
Improvements for supporting for Athena Sword and future mission packs.
Many small bug fixes
You may notice these fixes are the same as in 1.52, which is true. However, 1.53 aims to resolve the wall-peek issue entirely, as well as
fix the issues the users of the OEM discs have been having.
Get the patch at these mirror sites:
Gamespy/Fileplanet
Multiplayer Mods
3dgamers
Fileshack
ThePlatoon
Actiontrip
ebdisfiles
Games Fusion
Worth Playing
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.52
Patch version 1.52 is now available for download.
The patch includes:
New fully integrated update system to help keep your game up-to-date.
Now supports adding custom operatives (player made) to the game.
Improvements for supporting for Athena Sword and future mission packs.
Many small bug fixes
Get the patch at these mirror sites:
Gamespy/Fileplanet
Fileshack
3dgamers
ThePlatoon
Actiontrip
ebdisfiles
Games Fusion
Worth Playing
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.41 and Punkbuster
Patch version 1.41 is now available for download.
Click Here to Download 1.41
Click Here to Download Punkbuster
The patch includes...
PunkBuster
Starting with this patch, Raven Shield supports the PunkBuster anti-cheat software from Even Balance, Inc. The use and installation of PunkBuster is optional; PunkBuster will be available as a separate install. Please note that PunkBuster is only available in English, but don't worry, it is compatible with Raven Shield 1.4.1 and up in any language.
GameSpy Arcade
This should have been mentioned in the release notes for patch 1.4. Raven Shield was already compatible with The All-Seeing Eye game service and is now also compatible with the GameSpy Arcade gaming service.
Translation Fixes
The previous Italian, German, Spanish, and French patches inadvertently introduced some minor translation errors where some texts were displayed in English instead of the game's language. They have been fixed.
Immediate Firing Animation Toggle
In response to the massive feedback, positive and negative, received from the players concerning the trigger lag, a toggle was added to make it optional. The new toggle, called "Immediate Firing Animation", lets the player select when the firing animation will be played: Immediately when the mouse button is pressed, or when the server confirms that a bullet has been fired. Please note that this animation is only cosmetic.
Custom Mission Maps
Patch 1.4 introduced a bug, making it impossible to play previously unlocked maps in Custom Game mode. This has been fixed.
Memory Leak
Patch 1.4 introduced a small memory leak each time a new map is started. When this small leak accumulates for many hours on dedicated servers, it can grow large enough to cause system slow-downs or crashes. The leak has been fixed.
Also note:
- If you join a game through The All Seeing Eye (ASE) game service and you press the ESC key during the introductory video playback, Raven Shield will crash.
Workaround: If you don't want to wait for the introductory videos to end when joining a game on The All Seeing Eye (ASE), you can rename your video directory to something else. Doing so will prevent the logo intro videos and the spinning RAINBOW in the map loadin menu from being played. Don't forget to rename it to its original name if you want to play a single player campaign.
- If you try to join a game through The All Seeing Eye game service (ASE), you need to have PunkBuster Installed and Activated whether the server you are joining has PunkBuster activated or not. To activate PB, go in the option menu.
- If you join a game through a game service (UBI.com, ASE or GSA) you won't get any early messages concerning PunkBuster activation/inactivation. PunkBuster will handled it directly at the start of the game. Make sure to have your PK activated in your option menu to avoid being kicked out.When not using a game service to join a server, Raven Shield will give you the incompatibility messages before you can join.
Punkbuster Download - Client File
Punkbuster Download - Server Update
Installing Punkbuster
In order to properly run Punkbuster on your server, first you need to have RavenShield 1.41 or higher and PunkBuster for RavenShield installed on the computer.
To enable PunkBuster on a stand-alone server, you will have to log onto as an admin and activate it with the following command: admin pb_sv_enable.
To turn it off you have to issue the following command: admin pb_sv_disable
If you want to run more that one stand-alone server on the same computer (although it is not recommended) you will need to use a different ravenshield.ini file per server.
i.e.
ucc server -ini=RavenShield1.ini
ucc server -ini=RavenShield2.ini
etc
Also PunkBuster needs to keep some info for each server running. So you need to create a few folders in the RavenShield folder and name them something like pb1, pb2 etc
and in each ravenshield.ini file we will need to add a new line.
Under [Engine.User]
fs_homepath=..\pb1
in RavenShield1.ini
and
fs_homepath=..\pb2
in RavenShield2.ini
etc for each server you want to run.
Download Here: US v1.4 to 1.41 Patch (4 MB)
Download Here: UK v1.4 to 1.41 Patch (4 MB)
Download Here: US v1.0 to 1.41 Patch (17 MB)
Download Here: UK v1.0 to 1.41 Patch (17 MB)
Games-Fusion.net
Download Here: 1.41 SA Server (150+ MB)
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.40
Patch version 1.40 is now available for download.
Click Here to Download 1.4
The patch includes...
*FEATURE CHANGE*
===============
CurrentServerFile is no longer an option in the RavenShield.ini file
Consequently, you can specify which config server file you want to run by passing the parameter -SERVERCFG=
without the < >,
for example:
ucc server -SERVERCFG=server2.ini
Bug Fixes
- Sometimes, after throwing a grenade, players stay stuck in the throwing motion. This is being fixed.
- Getting stuck on a ladder...being fixed.
- It was possible to change the camera pitch while in-between round menus. This has been fixed.
- Some players would not revert to the "not ready" state when a round was restarted. Also when an admin changed some settings in the server options while a player was set as "ready" the server would reload and everyone would reset to "not ready" but the checkbox in the GUI would still be checked. This is fixed.
- The TK penalty box was not displayed if the console (or chat, map, etc) was open. This should no longer happen. Note that the console should automatically close.
- Zoom mode became messed up when switching from operative to operative with zoom on. Zoom mode should no longer get messed up.
- In the "Tab Menu", after a selection has been made (Play/Spectator/Green Team/Red Team), a player couldn't press Tab to return to the menu screen.
- If a player played a round with CMAGS and then the CMAG were restricted between two rounds, the player would have kept his CMAGs. This has been fixed.
- When an administrator crashed, killed his client, or lost connection while in the server options or kit restriction screens, the pre-round countdown would stay paused indefinitely. This is now fixed and the countdown should resume as soon the server detects disconnection.
- When the sound volume is set to zero, the sounds are not played anymore. This may help speed the game on slower computers if the player is willing to sacrifice sounds for overall performance.
- Fixed some message pop-up boxes that would either freeze specific menus or the game as a whole.
- Fixed a few incorrect messages.
General Improvements
- Firing animation, sound and muzzle flash should now be completely synchronized with trigger pull. Additionally, the network code for firing bullets has been reworked and less information is now sent for each bullet fired. This will hopefully result in a performance improvement in heavy firefights in restricted bandwidth situations.
- We're introducing a spam filter which is configurable in the server.ini and supports a voting option. The following is a description of the new variables in the server.ini to configure the spam filter:
- SpamThreshold (default value = 5): If you use "say" or "teamsay" three (3) times inside the SpamThreshold period (5 seconds), the chat on your client will be disabled for a while.
- ChatLockDuration (default value = 15): Duration of the chat lockdown if you trigger the SpamThreshold.
- VoteBroadcastMaxFrequency (default value = 15 seconds): If you vote (to kick a player) more than once inside the VoteBroadcastMaxFrequency (15 seconds), additional messages won't be sent to the other players to inform them of your choice.
- We tweaked the silenced weapon damage to hopefully make the silencer a real option in Raven Shield. Silenced weapons should now do a minimum of 50% of the damage their noisy counterparts do. Additionally, the silenced SPP pistol should now be even more "silent".
- Drawing tool is now accessible between rounds.
- Players will now automatically switch to their primary weapon when they've thrown their last grenade.
- Two buttons have been added to change the map order in the "Create Server" menu.
The admin now has the ability to change/add/clear the game password without needing to restart the server. The commands are:
- lockserver true newpassword (this will set or change the password to newpassword).
- lockserver false (this will clear the password).
FEATURE CHANGE:
===============
CurrentServerFile is no longer an option in the RavenShield.ini file
Consequently, you can specify which config server file you want to run by passing the parameter -SERVERCFG=
without the < >,
for example
ucc server -SERVERCFG=server2.ini
Download Here: US v1.0 to 1.4 Patch (14.9 MB)
Download Here: US v1.31 to 1.4 Patch (6.5 MB)
Download Here: UK v1.0 to 1.4 Patch (14.9 MB)
Download Here: UK v1.31 to 1.4 Patch (6.5 MB)
Windows SA Server - 1.4 Full Version (150+ MB)
Windows SA Server - 1.4 Update (7 MB)
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.31
Patch version 1.31 is now available for download. This patch fixes a server crash during countdown due to armpatch files being uploaded/downloaded.
Download Here: US v1.0 to 1.31 Patch (10 MB)
Download Here: US v1.3 to 1.31 Patch (2.5 MB)
Download Here: UK v1.0 to 1.31 Patch (10 MB)
Download Here: UK v1.3 to 1.31 Patch (2.5 MB)
Windows SA Server (150+ MB)
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD PATCH 1.3
Download Here: US v1.0 to 1.3 Patch (10 MB)
Download Here: US v1.2 to 1.3 Patch (4.6 MB)
===============================================
TOM CLANCY'S RAINBOW SIX 3: RAVEN SHIELD v1.3
===============================================
Overview
--------
Highlights of patch 1.3 include optimizations to prevent frame-rate drop during firefights and a new ban system that allows hosts to ban ubi.com Rainbow Six® 3 IDs instead of player IPs.
Details
-------
- Optimization to prevent frame rate drop during firefights: We now only spawn one non-visible impacts out of 16. This reduces the number of decals and the number of particles/wall effects. Also, first-person weapons are no longer affected by projectors.
- Fixed map download: There's now a visual effect related to downloading the map. Map files are saved to a temporary folder and allow you to play immediately after downloading.
- Server restrictions now work correctly for high capacity magazines, demolition kits, electronic kits, lock pick kits, and gas masks.
- Name change restrictions: To prevent people from giving away enemy positions by changing their name, the Name and Setname functions only allow one change every 60 seconds.
- Ban system: Implemented a new ban system linked to CD-Key. When a host bans a player, the ubi.com ID number of the banned player appears on the player banlist.ini. This player may no longer join the server. To un-ban a player, the host needs to delete the appropriate player number. If you would like to know your ubi.com ID use the command "myid" in the console. This ID number will also be listed in the ravenshield.ini file.
- Sound bug: Fixed a sound bug that makes the editor crash when you convert stereo sound to mono.
- All-Seeing Eye: ASE is now officially supported by RVS.
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